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 Post subject: suicide bomber
PostPosted: Wed Jan 05, 2011 6:09 pm 

Joined: Thu Dec 02, 2010 8:08 am
Posts: 106
how about a suicide bomber == add a vest to an inf that when you set it off it causes x amount of damage to everything withing say 2 spaces
can also add that if the inf is killed before you set bomb off , it drops the vest and becomes a mine = may make it over powered


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 Post subject: Re: suicide bomber
PostPosted: Wed Jan 05, 2011 7:37 pm 
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Joined: Fri Dec 03, 2010 3:56 pm
Posts: 369
Location: Kent, Ohio
Mechanically its ok. Thematically I think the devs are going to stay away from emotional hot button issues like suicide bombings though.


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 Post subject: Re: suicide bomber
PostPosted: Thu Jan 06, 2011 1:55 am 
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Joined: Wed Nov 10, 2010 5:02 pm
Posts: 81
Location: New Jersey
This was already suggested here: viewtopic.php?f=11&t=1420

And card art here: viewtopic.php?f=11&t=2072

Many ideas (mine included) were suggested long ago by beta testers.

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 Post subject: Re: suicide bomber
PostPosted: Thu Jan 06, 2011 3:46 am 

Joined: Thu Dec 02, 2010 8:08 am
Posts: 106
ok sorry , didnt see ,, so it was decided not to do one due to 9/11 ?? shame


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 Post subject: Re: suicide bomber
PostPosted: Thu Jan 06, 2011 11:41 am 
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although i agree it sucks we cant have a fun card because of 9/11, i fully agree that it shouldnt be done

thread locked, comment on the one linked if you want to talk about the card

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