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ice9
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Post subject: Merc Special Forces Posted: Fri Jan 14, 2011 11:24 pm |
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Joined: Sun Jan 10, 2010 7:15 pm Posts: 575
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This card is too weak. He shouldn't die in 4 turns when all other Mercs last 5 turns. It is very expensive at 85g to build an infantry who has to start at base and dies in 4 turns.
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fewar
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Post subject: Re: Merc Special Forces Posted: Sat Jan 15, 2011 3:26 am |
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Joined: Sun Apr 18, 2010 1:32 am Posts: 1271 Location: Slovakia
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well it was too strong when it was 5 turns  . But now that there is bribery, maybe this should be put back to 5.
_________________ "Are you guys doing that stupid facebook stuff again? Why are you guys in here wasting your time? We are supposed to be out playing videogames." - Stan Marsh
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CorpsE
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Post subject: Re: Merc Special Forces Posted: Sat Jan 15, 2011 2:36 pm |
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Joined: Fri Dec 31, 2010 10:17 pm Posts: 27
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5 turns!!! Drop the hammer.
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Bubbles
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Post subject: Re: Merc Special Forces Posted: Sat Jan 15, 2011 11:51 pm |
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Joined: Mon Mar 29, 2010 7:32 pm Posts: 2828 Location: Louisiana, U.S.
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i think it would be better to drop the price rather than raise the turn-count. But i'm not the best guy for balancing
_________________ Living goes by fast, catch your breath and it'll pass you by. And it won't last to sulk in the memories you hold.
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Victim
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Post subject: Re: Merc Special Forces Posted: Sun Jan 16, 2011 1:04 am |
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Joined: Thu Dec 02, 2010 12:59 pm Posts: 247
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i think the price needs to be dropped AND the turn needs to rise 
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Bubbles
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Post subject: Re: Merc Special Forces Posted: Sun Jan 16, 2011 2:35 am |
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Joined: Mon Mar 29, 2010 7:32 pm Posts: 2828 Location: Louisiana, U.S.
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that would be OP
_________________ Living goes by fast, catch your breath and it'll pass you by. And it won't last to sulk in the memories you hold.
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jojo
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Post subject: Re: Merc Special Forces Posted: Fri Jan 21, 2011 7:28 pm |
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Joined: Fri Apr 23, 2010 7:33 am Posts: 322
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mybe + movement? but this card is so strong anyway i really dont think it needs a big buff
_________________ No matter if its a grain of sand or a stone in water they both sink. No is not now, i know that now=)
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Valkyre
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Post subject: Re: Merc Special Forces Posted: Fri Jan 21, 2011 8:18 pm |
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Joined: Mon Nov 29, 2010 12:57 pm Posts: 64
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I think the weakness of it is the 'need to start in base part
how about make it a 2 turns merc airborne ranger thou? (long enough to cap a CP or 2 res in some maps)
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