Joined: Wed Dec 01, 2010 1:20 am Posts: 5
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My first thought is Napalm strike. It could function like a minor artillery card but deal damage to infs. in addition to ground units and maybe become a damaging terrain feature for a round or two. The other the other is a stealth fighter card to make a air unit invisible as a permanent. A related buff card could be a radar jamming that could have a 1-3 with limited durations. Maybe have the buff end when the unit attacks or make 2 separate buffs where 1 makes the air unit like a guerrilla inf and the other ends when the unit attacks.
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