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 Post subject: New Buffed Unit Card Ideas
PostPosted: Tue Feb 15, 2011 11:48 pm 
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Joined: Fri Dec 03, 2010 3:56 pm
Posts: 369
Location: Kent, Ohio
Name: Tough Infantry
Cost: 65g
Duration: Permanent
Text: Place an Infantry unit in your starting area with more hp than a regular Infantry unit.

ETC for all unit types.

Name: Blitz Infantry
Cost: 65g
Duration: Permanent
Text: Place an Infantry unit in your starting area with +1 movement.

Name: Blitz Anti-Air
Cost: 95g
Duration: Permanent
Text: Place an AA unit in your starting area with +50% movement.

ETC for all unit types.

Name: Stealth Infantry
Cost: 60g
Duration: Permanent
Text: Place an Infantry unit in your starting area that is invisible unless an enemy is adjacent. This unit cannot fire while camouflaged.

Name: Resilient Light Tank
Cost: 105g
Duration: Permanent
Text: Place a Light Tank unit in your starting area that heals 5hp each turn.

ETC for all unit types (except infantry maybe...or that could be an ultra rare)

Name: Veteran Infantry
Cost: 65g
Duration: Permanent
Text: Place an Infantry unit in your starting area that has credit for 2 kills.

ETC for all unit types

Name: Relentless Heli
Cost: 185
Duration: Permanent
Text: Place a Heli unit in your starting area that cannot be targeted by debuffs.

ETC for all unit types.


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 Post subject: Re: New Buffed Unit Card Ideas
PostPosted: Wed Feb 16, 2011 7:50 am 
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Joined: Mon Mar 29, 2010 7:32 pm
Posts: 2829
Location: Louisiana, U.S.
Rothmorthau wrote:
Name: Blitz Infantry
Cost: 65g
Duration: Permanent
Text: Place an Infantry unit in your starting area with +1 movement.


Wanted speed Buffed Units for 7 months :P

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 Post subject: Re: New Buffed Unit Card Ideas
PostPosted: Wed Feb 16, 2011 2:15 pm 
Battle Dex Testing Team
Battle Dex Testing Team
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Joined: Fri Apr 23, 2010 7:33 am
Posts: 322
make buffed unit without buffs so they have more attack but still can get buffed that would be nice

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