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 Post subject: New Card Ideas: Vision/Range
PostPosted: Sat Mar 12, 2011 11:23 pm 
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Joined: Fri Dec 03, 2010 3:56 pm
Posts: 369
Location: Kent, Ohio
Name: High Flier
Duration: Permanent
Cost: 10g
Text: One air unit has vision as if it were 1 elevation higher.

Name: Intel Tech
Duration: Permanent
Cost: 40g
Text: One unit can see occupied hexes that are 2 hexes past its normal vision.

[This does not show WHAT unit, only that a unit exists. Counts as a vision buff]

Name: Tactical Camouflage
Duration: Permanent
Cost: 25g
Text: Make an Infantry unit invisible unless enemy is adjacent. Unit cannot fire until it is dealt damage each turn.

Name: Feign Infantry Strength
Duration: Permanent
Cost: 0g
Text: Make an Infantry unit appear to have +40% armor and +150% firepower to your enemy.

[This prevents these buffs from actually being applied to that unit]

Name: Feign Vehicle Strength
Duration: Permanent
Cost: 25g
Text: Make a ground mechanical unit appear to have +20% armor and +50% firepower to your enemy.

[This prevents these buffs from actually being applied to that unit]

Name: Feign Air Strength
Duration: Permanent
Cost: 25g
Text: Make a air unit appear to have +20% armor and +50% firepower to your enemy.

[This prevents these buffs from actually being applied to that unit]

Name: Long Ballistics
Duration: Permanent
Cost: 45g
Text: Increase one ground mechanical unit's minimum and maximum range by 2.

Name: Long Aviation Ballistics
Duration: Permanent
Cost: 25g
Text: Increase one air unit's minimum and maximum range by 2.

Name: Penetrating Shot
Duration: Permanent
Cost: 15g
Text: One ground mechanical unit can shoot through trees.

[Still need vision, cant shoot through elevation]

Name: Penetrating Air Shot
Duration: Permanent
Cost: 10g
Text: One air unit can shoot through trees.

[Still need vision, cant shoot through elevation]

Name: Conceal Infantry Damage
Duration: Permanent
Cost: 0g
Text: Opponent always sees Infantry unit's health as 100% regardless of actual state.

Name: Conceal Ground Damage
Duration: Permanent
Cost: 25g
Text: Opponent always sees ground mechanical unit's health as 100% regardless of actual state.

Name: Conceal Air Damage
Duration: Permanent
Cost: 25g
Text: Opponent always sees air unit's health as 100% regardless of actual state.


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 Post subject: Congradulations, Rothmorthau!
PostPosted: Sun Mar 13, 2011 9:21 am 
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Joined: Mon Nov 15, 2010 5:50 am
Posts: 227
Location: Barcelona
Congradulations, Rothmorthau!

We here at Bandera Games LLC would like to officially welcome you to the BattleDex Team! We are offering you salaried position starting at 50k (negotiable), and you can continue to work from home. As a little "thank you", your account has been gifted the entire set of cards, in triplicate. To complete the process, please fill out the attached W-2's that we are sending to your email account.

Thanks again for all of your insightful contributions, and keep them coming!

Sincerely,

(Not) Bandera Games

Disclaimer: The information expressed in this publication does not reflect the views of Bandera Games in any way. This post is meant for humorous reasons only. I hope you got a good laugh from this, Roth :P I'm looking forward to (hopefully) using your great card ideas in the next set!

_________________
+HighVibes


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