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Rothmorthau
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Post subject: New Card Ideas: Time Management Posted: Fri Mar 18, 2011 3:27 pm |
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Joined: Fri Dec 03, 2010 3:56 pm Posts: 368 Location: Kent, Ohio
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Name: Haste Duration: Permanent Cost: 35g Text: One mechanical unit makes all of its attacks and movement during ticks 1-75.
Name: Haste Temporary Duration: 2 rounds Cost: 25g Text: One mechanical unit makes all of its attacks and movement during ticks 1-50.
Name: Delay Duration: Permanent Cost:35g Text: One mechanical unit makes all of its attacks and movement during ticks 25-100.
Name: Delay Temporary Duration: 2 rounds Cost: 25g Text: One mechanical unit makes all of its attacks and movement during ticks 50-100.
Name: Rapid Reload Duration: Permanent Cost: 45g Text: One mechanical unit is considered loaded at the beginning of each turn.
Name: Forced Reload Duration: Permanent Cost: 35g Text: One mechanical unit loses its loaded status at the end of each turn.
Name: Lucky Duration: Permanent Cost:0g Text: One mechanical unit wins all cointosses against enemy units.
[I'm imagining a 4 leaf clover as the icon :-p ]
Name: Unlucky Duration: Permanent Cost: 0g Text: One mechanical unit loses all cointosses against enemy units.
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Rothmorthau
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Post subject: Re: New Card Ideas: Time Management Posted: Sat Mar 19, 2011 5:32 pm |
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Joined: Fri Dec 03, 2010 3:56 pm Posts: 368 Location: Kent, Ohio
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Name: Quick Resource Capture Duration: 1 round Cost: 60g Text: One Infantry may capture a resource immediately after entering its hex.
Name: Quick Control Point Capture Duration: 1 round Cost:70g Text: One Infantry may capture a control point at the end of the first turn it occupies the hex.
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mrcaos
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Post subject: Re: New Card Ideas: Time Management Posted: Sat Mar 26, 2011 11:16 am |
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Joined: Sat Apr 24, 2010 8:03 pm Posts: 355
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hmm i find the last two too good then not any deff tactic can win
_________________ it came a time i controled the full world but today i must first win vs my cat to controled the house shit the cat win
iam not caitiff , or is it caitliff to stand 500 metre away from the oponent and shot with a sniper from behind
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