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 Post subject: New Card Ideas - Headquarters Buffs Revisited
PostPosted: Wed May 11, 2011 3:01 am 
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Joined: Fri Dec 03, 2010 3:56 pm
Posts: 369
Location: Kent, Ohio
Please note that in order to build the buffed unit it costs 25g MORE than what the buffed card costs. This is to maintain the value of buffed cards as well as for balance.

Name: Ground Armor Manufacturing
Cost: 40g
Text: Armored ground mechanical units can now be produced from your HQ.

[Adds Armored Anti-Air - 145g, Armored Artillery - 155g, Armored Light Tank - 150g, Armored Heavy Tank - 220g, Armored Recon 95g to HQ build list]

Name: Air Armor Manufacturing
Cost: 40g
Text: Armored air mechanical units can now be produced from your HQ.

[Adds Armored Fighter - 205g, Armored Heli - 220g to HQ build list]

Name: Ground Weapon Manufacturing
Cost: 40g
Text: Lethal ground mechanical units can now be produced from your HQ.

[Adds Lethal Anti-Air - 165g, Lethal Artillery - 190g, Lethal Light Tank - 165g, Lethal Heavy Tank - 225g, Lethal Recon 115g to HQ build list]

Name: Air Weapon Manufacturing
Cost: 40g
Text: Lethal air mechanical units can now be produced from your HQ.

[Adds Lethal Fighter - 205g, Lethal Heli - 220g to HQ build list]


---ETC for Marksman and Tech---


Name: Elite Infantry Barracks
Cost: 75g
Text: Buffed Infantry units can now be produced from your HQ.

[Adds Tech Infantry - 125g, Lethal Infantry - 90g, Marksman Infantry - 90g, Kevlar Infantry - 105g to HQ build list]


------------------------------------------------

Name: HQ Watchtower
Cost: 10g
Duration: Permanent
Text: Permanently Give your HQ +2 Vision and it can see hidden units.

Name: Enhanced Deployment
Cost: 60g
Duration: Permanent
Text: Units built directly from your HQ may be placed in hexes adjacent to starting hexes.

Name: Defensive Battery
Cost: 125g
Duration: Permanent
Text: Your HQ gains the ability to attack.

[As Artillery, same damage, 2 attacks per round]

Name: Fortify Defenses
Cost:50g
Duration: Permanent
Text: Your HQ gains the ability to build walls which may be placed adjacent to starting hexes, captured control points, and other walls.

[Walls have 40hp, cost 35g each]


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