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 Post subject: Artillery Hero: too much?
PostPosted: Wed Mar 31, 2010 2:53 pm 
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Posts: 564
Some say the regular Artillery unit is too strong. Compare the regular and Hero versions:

Artillery

Cost: 125
Hitpoints: 75
Vision: 1
Range: 2-5
Avg. damage to ground unit per turn: 62

Artillery Hero

Cost: 175
Hitpoints: 150
Vision: 2
Range: 2-6
Avg. damage to ground unit per turn: 76

Is the Artillery Hero too much? You get double HP, +1 vision, +1 range, and more damage per shot for only 50 more gold.

If you've experienced the beast that is the Artillery Hero on the battlefield, sound off!


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 Post subject: Re: Artillery Hero: too much?
PostPosted: Mon Apr 05, 2010 2:43 pm 
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As long as the card frequency is Ultra Rare, I have no problem with Artillery hero as-is. I can see where maybe some HP reduction, to like 120, might be a fair balancing measure. but I have no complaints about it as-is.


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 Post subject: Re: Artillery Hero: too much?
PostPosted: Tue Apr 06, 2010 6:42 pm 
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I think it looks balanced. If you lowered the Artillery Hero much of any, you'd have to lower the Artillery itself as well, or else the hero would just be an improvement, not a true HERO.

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 Post subject: Re: Artillery Hero: too much?
PostPosted: Tue Apr 06, 2010 6:48 pm 
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Posts: 564
Well, he's also just a Rare card, not an Ultra Rare. Also, Heroes can't be debuffed, so you can't pacify or blind him. Too strong!

We've decided to keep his vision at 1 and make him Ultra Rare for now, but I still think he's too good for the price. Any other thoughts?


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 Post subject: Re: Artillery Hero: too much?
PostPosted: Wed Apr 07, 2010 6:14 pm 
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I still only have AA and recon Heroes

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 Post subject: Re: Artillery Hero: too much?
PostPosted: Sun Apr 11, 2010 9:49 pm 
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I'd say make him cost a bit more. He seems a bit OP just from that run-down

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 Post subject: Re: Artillery Hero: too much?
PostPosted: Mon Apr 12, 2010 3:01 pm 
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what was the final change y'all did?

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 Post subject: Re: Artillery Hero: too much?
PostPosted: Mon Apr 12, 2010 4:12 pm 
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No more changes for now, just upped him to Ultra Rare, reduced his vision -1, and reduced his chance to crit by 5%. Still a beast though!


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 Post subject: Re: Artillery Hero: too much?
PostPosted: Tue Apr 13, 2010 11:38 pm 

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he seems cool


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 Post subject: Re: Artillery Hero: too much?
PostPosted: Sat Apr 24, 2010 9:56 am 
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i think artillery is in general a little bit to strong damage should get nerved a little bit for hero and normal as well

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