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AanAllein
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Post subject: new card idea Posted: Thu Apr 01, 2010 9:22 pm |
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Joined: Sun Mar 07, 2010 7:31 pm Posts: 107
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What about debuff cards other than pacification and immobilization? "Jamming", temporarily reduces Air unit visibility to adjacent only....Smokescreen, same for ground units....Ammo Jam, reduces rate of fire for a few turns.....Weak Spot, permanent armor reduction....damaged barrel, permanent range reduction...
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Post subject: Re: new card idea Posted: Fri Apr 02, 2010 1:52 pm |
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Joined: Wed Jan 06, 2010 3:58 pm Posts: 564
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Sounds like an entry for our upcoming 'Design a Card' contest! Sit tight and keep those creative juices flowing, more details soon...
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Post subject: Re: new card idea Posted: Fri Apr 02, 2010 1:54 pm |
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Joined: Wed Jan 06, 2010 3:58 pm Posts: 564
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AanAllein
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Post subject: Re: new card idea Posted: Tue Apr 06, 2010 8:16 am |
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Joined: Sun Mar 07, 2010 7:31 pm Posts: 107
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I had not perused all the possible cards, only knew my inventory at the time I started this. I think a damage debuff and armor debuff would be viable...temporary and permanent version, depending on the severity of the debuff....15% perm, 50% temp (lasting for 2 turns). And a Misfire, where for 2 turns range is reduced to one. Not vision, but range.
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Post subject: Re: new card idea Posted: Tue Apr 06, 2010 10:33 am |
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Joined: Wed Jan 06, 2010 3:58 pm Posts: 564
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Misfire sounds like a Pacify card that lasts 2 turns, correct? Remember, save some ideas for the contest next week 
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AanAllein
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Post subject: Re: new card idea Posted: Wed Apr 07, 2010 8:54 am |
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Joined: Sun Mar 07, 2010 7:31 pm Posts: 107
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PAcify is NO shooting for 2..so make misfire a 1-hex range (granted, effectively Pacifies artillery...so maybe cut range in half, rather)..so make Misfire 3 turns...
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Post subject: Re: new card idea Posted: Wed Apr 07, 2010 9:39 am |
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Joined: Wed Jan 06, 2010 3:58 pm Posts: 564
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Pacify cards last one turn currently, and Immobilize cards last two.
Good ideas here!
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Stumblebee
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Post subject: Re: new card idea Posted: Mon Apr 12, 2010 5:22 pm |
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Joined: Sun Apr 11, 2010 9:15 pm Posts: 222 Location: In ur base, killin ur doodz
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Can't wait for the card contest! I'm pumped!
_________________
 Career Highlights Defeated Solid 1v1 Sealed Tournament Win
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doministic
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Post subject: Re: new card idea Posted: Mon Apr 12, 2010 5:52 pm |
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Joined: Mon Apr 12, 2010 11:18 am Posts: 34
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I really like how this game is in beta because people can really get involved with the development of the game.... Card contest is awesome idea.
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aje007
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Post subject: Re: new card idea Posted: Tue Apr 20, 2010 7:30 pm |
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Joined: Tue Apr 20, 2010 5:14 pm Posts: 49
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There's going to be a card contest? I can't wait! I've been making card games from scratch for years. I've actually made a war-based trading card game, so I have lots of stuff to look through.
_________________ The Unofficial Official 2~vs~2 and Team Match Specialist
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