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 Post subject: 4 new maps added!
PostPosted: Wed May 05, 2010 6:39 pm 
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Joined: Wed Jan 06, 2010 3:58 pm
Posts: 564
Sick of paying $10-15 for map packs in your favorite games? Screw that! Enjoy these four brand new Battle Dex maps for FREE starting today!

Three new tournament maps:

Island Paradise (2 player)

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Diamondback (3 player)

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Four Corners (4 player)

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And a new FFA/Team map for private games:

The Crossing (4 player)

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Jump in and check them out today, and let us know what you think!


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 Post subject: Re: 4 new maps added!
PostPosted: Wed May 05, 2010 6:58 pm 
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Location: In ur base, killin ur doodz
Oh man that is so effin' sexy.

Good job on the new maps, dude. They just look like fun to play.

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 Post subject: Re: 4 new maps added!
PostPosted: Wed May 05, 2010 9:50 pm 
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Joined: Tue Apr 20, 2010 5:14 pm
Posts: 49
They seem to be symmetrical, which is a plus.

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 Post subject: Re: 4 new maps added!
PostPosted: Wed May 05, 2010 9:53 pm 
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Joined: Fri Apr 16, 2010 6:22 pm
Posts: 126
diamond back is neat but both me and inferno feel the bases should be brought in 2-3 hexes, but i'd love to hear other peoples opinions on this particular map


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 Post subject: Re: 4 new maps added!
PostPosted: Thu May 06, 2010 3:02 am 
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Joined: Fri Apr 23, 2010 6:48 am
Posts: 272
Location: Germany
I really like the island paradise :D and there are sea hexes... are there sea units to come??? :o
the diamond back also looks awesome since i like those smaller ffa maps ;)
and u really want to make this giant Four Corners map a tournement map??? in my oppinion its to big
I like the last map as a team map. and i have a question what are those things next to the left and right resource in the middle of the map??? ( i think its impassable by ground units but every unit can look and shoot above it)

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 Post subject: Re: 4 new maps added!
PostPosted: Thu May 06, 2010 10:16 am 
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Joined: Wed Jan 06, 2010 3:58 pm
Posts: 564
Heinzel wrote:
what are those things next to the left and right resource in the middle of the map??? ( i think its impassable by ground units but every unit can look and shoot above it)


Those are cement roadblocks. I believe we have 2-3 versions of roadblocks available in the map editor, which you guys will have access to in the near future..


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 Post subject: Re: 4 new maps added!
PostPosted: Thu May 06, 2010 10:31 am 
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Joined: Sun Aug 23, 2009 4:02 pm
Posts: 1222
4 corners and diamondback have both been made smaller. The starting points have been moved forward 3-4 rows of hexes.


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 Post subject: Re: 4 new maps added!
PostPosted: Thu May 06, 2010 1:13 pm 
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Joined: Fri Apr 16, 2010 6:22 pm
Posts: 126
awesome, ill give my thoughts on how they play next time they come up, thanks fellas!


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 Post subject: Re: 4 new maps added!
PostPosted: Thu May 06, 2010 9:37 pm 

Joined: Sat Apr 24, 2010 8:03 pm
Posts: 355
the paradies isle is a very exciting map the map is bulding for fligth but when man use the sure stradegie man can the fielnd witouth fligth sestroy . with anti fligth

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 Post subject: Re: 4 new maps added!
PostPosted: Sun May 09, 2010 10:54 pm 

Joined: Mon Apr 12, 2010 2:12 pm
Posts: 100
Got beat on Paradise Island By Heinzel in the finals. It is a great map, even though I lost. Good work on creating it. There are a lot of strategies I need to explore on it.


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