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 Post subject: Grasslands balancing issue
PostPosted: Thu May 13, 2010 1:22 pm 
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Joined: Fri Apr 16, 2010 6:22 pm
Posts: 126
the top has a slight disadvantage as opposed to the bottom on this map. the third resource for the top (the resource on the right) is 6 hexes from the resource right next to the base, where as the bottom player only has to travel 5 hexes.

now this isnt huge but it means with a speed buff you have your resource for a free turn


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 Post subject: Re: Grasslands balancing issue
PostPosted: Thu May 13, 2010 1:24 pm 
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Joined: Fri Apr 16, 2010 6:22 pm
Posts: 126
btw, i love this map!!


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 Post subject: Re: Grasslands balancing issue
PostPosted: Sat May 22, 2010 7:43 pm 
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Joined: Fri Apr 23, 2010 6:13 pm
Posts: 988
just noticed this too, please fix this, as those 25g often make the difference for me.

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