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chrism
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Post subject: Chris M says hi Posted: Mon Apr 19, 2010 10:13 pm |
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Joined: Sun Aug 23, 2009 4:02 pm Posts: 1222
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I was arguably the best player before Solid came around. I have nothing to do with the programming, but I tested the alpha and know almost everything about the game and talk to the lead programmer often. I will try to answer as many questions on the forum as I can.
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solid
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Post subject: Re: Chris M says hi Posted: Tue Apr 20, 2010 12:49 am |
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Joined: Tue Apr 13, 2010 8:01 pm Posts: 540
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Bubbles
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Post subject: Re: Chris M says hi Posted: Tue Apr 20, 2010 6:36 am |
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Joined: Mon Mar 29, 2010 7:32 pm Posts: 2828 Location: Louisiana, U.S.
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Ooh this should be interesting!
_________________ Living goes by fast, catch your breath and it'll pass you by. And it won't last to sulk in the memories you hold.
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chrism
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Post subject: Re: Chris M says hi Posted: Tue Apr 20, 2010 11:13 am |
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Joined: Sun Aug 23, 2009 4:02 pm Posts: 1222
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Solid -- I am going to try. You probably have played more games than I have now so I may need a little practice. I'm sure our paths will cross soon.
I'm playing under the screen name undertaker.
I think we are on the same page on many of the balancing issues. You've suggested many balancing tweaks and card ideas that were exactly identical to the suggestions I made. I look forward to getting more of your imput on balancing and game design.
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