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Arbitor
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Post subject: Re: Create a Card contest Posted: Wed Apr 14, 2010 11:14 pm |
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Joined: Fri Mar 26, 2010 4:11 pm Posts: 40
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Heavy Tank Hero
Title: Drop in the Warmonger
Duration: two turns
Frequency: Ultra Rare
Effect: Place a Heavy Tank Hero between two friendly air units. This heavy tank has significantly increased HP, Firepower, and Armor, but greatly reduced vision and range.
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Stumblebee
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Post subject: Re: Create a Card contest Posted: Thu Apr 15, 2010 12:48 am |
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Joined: Sun Apr 11, 2010 9:15 pm Posts: 222 Location: In ur base, killin ur doodz
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Title: Whiskey Hotel
Duration: 5 Turns
Frequency: Ultra Rare
Effect: Buff all friendly units with 175 % damage when in starting area. Heroes Are Immune (We really do need to give a drawback to heroes. Something like a non-hero buff card could be just the thing.)
As you can see, I'd totally love a 'Base Defense' deck.
_________________
 Career Highlights Defeated Solid 1v1 Sealed Tournament Win
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Stumblebee
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Post subject: Re: Create a Card contest Posted: Thu Apr 15, 2010 1:04 am |
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Joined: Sun Apr 11, 2010 9:15 pm Posts: 222 Location: In ur base, killin ur doodz
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Double posting, but with all these rare/ultra rares, I decided that it would be fun to think of a common/uncommon card.
Title: Pacify Area (Or, Sand Trap, depending on your flavor)
Duration: 2 turns
Frequency: Common
Effect: Stops the movement of enemy units within a 6-Hex comb. Enemy can still attack
______________________________________________
Title: Infiltrator
Duration: Permanent
Frequency: Uncommon
Effect: Disguise one INFANTRY unit as the enemy team. Can be attacked by enemy (Drops disguise) Cannot shoot while disguised. (Attacking drops the disguise)
_________________
 Career Highlights Defeated Solid 1v1 Sealed Tournament Win
Last edited by Stumblebee on Thu Apr 15, 2010 11:12 am, edited 1 time in total.
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doministic
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Post subject: Re: Create a Card contest Posted: Thu Apr 15, 2010 1:31 am |
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Joined: Mon Apr 12, 2010 11:18 am Posts: 34
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Card title: Stealth Bomber Duration: Permanent Rarity: Ultra Rare Description: Gives fighter camouflage, +100% firepower, +2 range, +1 vision, unit can shoot while camouflaged.
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Stumblebee
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Post subject: Re: Create a Card contest Posted: Thu Apr 15, 2010 11:12 am |
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Joined: Sun Apr 11, 2010 9:15 pm Posts: 222 Location: In ur base, killin ur doodz
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Quote: Title: Infiltrator
Duration: Permanent
Frequency: Uncommon
Effect: Disguise one INFANTRY unit as the enemy team. Can be attacked by enemy (Drops disguise) Cannot shoot while disguised. (Attacking drops the disguise) More details on this: Your disguise gets dropped if you move within two hexes adjacent of an enemy unit. Your disguise gets dropped when one hex adjacent to a CP or resource Can be stacked with Camoflauge to get behind enemy lines in the first place. Totally optional, though. During the planning phase of the turn, your disguised unit is covered by fog. During the play phase of the turn, the enemy can see the vision of the unit, but none of your units within it's vision.
_________________
 Career Highlights Defeated Solid 1v1 Sealed Tournament Win
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AanAllein
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Post subject: Re: Create a Card contest Posted: Thu Apr 15, 2010 12:06 pm |
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Joined: Sun Mar 07, 2010 7:31 pm Posts: 107
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Name: Breakdown
Duration: Permanent
Frequency: ultra rare
Effect: removes all buffs from Mechanical unit. Heroes are not affected.
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Stumblebee
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Post subject: Re: Create a Card contest Posted: Thu Apr 15, 2010 12:15 pm |
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Joined: Sun Apr 11, 2010 9:15 pm Posts: 222 Location: In ur base, killin ur doodz
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Title: The Pain Train
Duration: Permanent
Frequency: Ultra Rare
Effect: As a unit's health dips under 50%, it gains a +1 vision, speed and range buff. When dipping below 10%, it gains a +2 vision, speed and range buff
_________________
 Career Highlights Defeated Solid 1v1 Sealed Tournament Win
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Bubbles
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Post subject: Re: Create a Card contest Posted: Thu Apr 15, 2010 4:03 pm |
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Joined: Mon Mar 29, 2010 7:32 pm Posts: 2828 Location: Louisiana, U.S.
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Stumblebee wrote: Title: The Pain Train
Duration: Permanent
Frequency: Ultra Rare
Effect: As a unit's health dips under 50%, it gains a +1 vision, speed and range buff. When dipping below 10%, it gains a +2 vision, speed and range buff Oh McLovin, I simply love your card names xD
_________________ Living goes by fast, catch your breath and it'll pass you by. And it won't last to sulk in the memories you hold.
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Bubbles
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Post subject: Re: Create a Card contest Posted: Thu Apr 15, 2010 4:11 pm |
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Joined: Mon Mar 29, 2010 7:32 pm Posts: 2828 Location: Louisiana, U.S.
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Title: Mole Duration: Permanent Frequency: Rare Effect: Cloaks infantry unit to be invisible, and also stops the gain of a Control Point when he stands within 2 hexes of it.
Title: Valhalla Duration: Permanent Frequency: Rare Effect: Next turn, all units that were killed this turn respawn at base with +50% damage and +1 movement.
---Another version of Valhalla: Title: Rebirth Duration: 2 (or 3) turns Frequency: Ultra Rare Effect: Next turn, all units that were killed this turn respawn where they were killed with +100% armor.
_________________ Living goes by fast, catch your breath and it'll pass you by. And it won't last to sulk in the memories you hold.
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AanAllein
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Post subject: Re: Create a Card contest Posted: Thu Apr 15, 2010 4:38 pm |
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Joined: Sun Mar 07, 2010 7:31 pm Posts: 107
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Title: Friendly Fire
Duration: 2 turns
Frequency: Ultra Rare
Effect: targeted unit randomly attacks friendly units nearby.
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