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jackfrost
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Post subject: spectators Posted: Sun Apr 25, 2010 6:33 pm |
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Joined: Sun Apr 25, 2010 2:49 pm Posts: 16
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can you watch games in progress?
while youre waiting for a game you ought to be able to watch other games in the tournament.
any chance?
_________________ <-----You can't stop the big red machine----->
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Bubbles
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Post subject: Re: spectators Posted: Sun Apr 25, 2010 7:36 pm |
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Joined: Mon Mar 29, 2010 7:32 pm Posts: 2828 Location: Louisiana, U.S.
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jackfrost wrote: can you watch games in progress?
while youre waiting for a game you ought to be able to watch other games in the tournament.
any chance? This has been suggested but is not available yet
_________________ Living goes by fast, catch your breath and it'll pass you by. And it won't last to sulk in the memories you hold.
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Mlowe1982
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Post subject: Re: spectators Posted: Mon Apr 26, 2010 7:29 pm |
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Joined: Wed Apr 14, 2010 5:57 pm Posts: 115 Location: Auburn, WA
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this i think will be hard to implement. There is to much margin for cheating. Your friend watchs you play and tells you what the other guy is doing via the phone and you all know it would happen sooner or later
_________________ “Now I want you to remember that no bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.”
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Stumblebee
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Post subject: Re: spectators Posted: Mon Apr 26, 2010 7:35 pm |
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Joined: Sun Apr 11, 2010 9:15 pm Posts: 222 Location: In ur base, killin ur doodz
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Mlowe1982 wrote: this i think will be hard to implement. There is to much margin for cheating. Your friend watchs you play and tells you what the other guy is doing via the phone and you all know it would happen sooner or later Easy. Do it on a 3 turn delay. It's not like those three turns that the guys aren't playing will spoil the ending. You already know who will win a game in the final few turns.
_________________
 Career Highlights Defeated Solid 1v1 Sealed Tournament Win
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Lfseeney
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Post subject: Re: spectators Posted: Thu May 13, 2010 4:30 pm |
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Joined: Wed Apr 14, 2010 2:49 pm Posts: 281
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OR
Show only units where both side can see each other.
So if both players can see the unit then those watching can, otherwise no.
Also for Private would like a switch to turn off FoW and have watchers for teaching sessions.
Lee
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predatorc
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Post subject: Re: spectators Posted: Fri May 14, 2010 9:52 am |
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Joined: Sun Apr 25, 2010 1:11 pm Posts: 16
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Lfseeney wrote: OR
Show only units where both side can see each other.
So if both players can see the unit then those watching can, otherwise no.
This is implemented in an other game (I won't write here the name), but it does not work very well: you can see that "something is coming" when a strange hex becomes visible. Also, problem with revealing possible position of camouflaged units. BUT There should be an "Allow spectators" check box which would resolve the problem> you simply turn off spectators if you want to compete, and allow in friendly matches.
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Bubbles
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Post subject: Re: spectators Posted: Fri May 14, 2010 11:27 am |
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Joined: Mon Mar 29, 2010 7:32 pm Posts: 2828 Location: Louisiana, U.S.
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predatorc wrote: There should be an "Allow spectators" check box which would resolve the problem> you simply turn off spectators if you want to compete, and allow in friendly matches. I like this idea
_________________ Living goes by fast, catch your breath and it'll pass you by. And it won't last to sulk in the memories you hold.
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