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 Post subject: Hell has frozen over, Stumblebee wins a tournament
PostPosted: Thu Apr 29, 2010 9:35 pm 
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:shock: :lol:

I'm pumped. Got a lot of needed cards.

Also, Something I learned about Solid. He won't surrender. He'll quickly submit a turn if it's an impossibility to win. Keep that Never say die attitude. It'll get you far in business.


Highlight of the match: Meeting Solid's Light Tonk Hero with my own to stop him from taking out an infantry unit from capping.

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 Post subject: Re: Hell has frozen over, Stumblebee wins a tournament
PostPosted: Thu Apr 29, 2010 9:42 pm 
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:shock:

what the heck happened? I just looked at the bracket and couldn't believe my eyes (no offense).


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 Post subject: Re: Hell has frozen over, Stumblebee wins a tournament
PostPosted: Thu Apr 29, 2010 9:44 pm 
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I can't believe this.

I saw the results and thought "solid must have been late for a Basshunter concert and had to leave", but I guess your win was legit. CONGRATS!


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 Post subject: Re: Hell has frozen over, Stumblebee wins a tournament
PostPosted: Thu Apr 29, 2010 9:46 pm 
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I was just as surprised as you guys. ;)

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 Post subject: Re: Hell has frozen over, Stumblebee wins a tournament
PostPosted: Thu Apr 29, 2010 10:50 pm 
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Also, something I learned about Solid. There is no 'Overwhelming' him. The best I think I could do is scrape out a VP win. There won't be a time when he will ever leave his base ready for attack. He puts up a damn good line.

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 Post subject: Re: Hell has frozen over, Stumblebee wins a tournament
PostPosted: Thu Apr 29, 2010 11:12 pm 
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Holy crap. I assumed he disconected or forfeited or didn't show or something (no offense, but I never thought you could beat Solid).

Stumbles is the new Prez.


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 Post subject: Re: Hell has frozen over, Stumblebee wins a tournament
PostPosted: Thu Apr 29, 2010 11:26 pm 
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First of all, congrats Stumblebee!

Again, my deck had no infantry movement boost cards. But this time it is on Oasis, so it wouldn't matter as much. Still, Stumblebee got to the resource before I did.

3 mistakes I don't usually make (or 3 things Stumblebee did wonderfully):

1. I had 2 merc helis and didn't put them in my deck. I have no idea WHY but stumblebee's merc heli actually prevented me from capping. In fact my own deck features merc heli. I had 2 and I didn't know why I decided at last moment I didn't put them in! The merc heli thing was a big deal in this map.

2. Stumblebee used light tank hero the exact same time I did. If he used it one turn later, I would've gotten his resource and stopped his infantry from capping the victory point. What's interesting is that I saw his infantry from the corner of my fighter, he was not supposed to know I saw him. Somehow he anticipated something was coming, as my hidden infantry spawns the light tank hero, it was blocked by his light tank hero. I lost the capture opportunity and also he got the victory point.

3. I actually was very close to making a comeback when Stumblebee used a heal card on his AA unit. I did not expect that at all and it destroyed a newly spawned fighter, which cost me 150g, and that was the game.

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 Post subject: Re: Hell has frozen over, Stumblebee wins a tournament
PostPosted: Thu Apr 29, 2010 11:37 pm 
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Cooldown wrote:
I can't believe this.

I saw the results and thought "solid must have been late for a Basshunter concert and had to leave", but I guess your win was legit. CONGRATS!


http://www.youtube.com/watch?v=0OzWIFX8M-Y

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 Post subject: Re: Hell has frozen over, Stumblebee wins a tournament
PostPosted: Fri Apr 30, 2010 12:14 am 
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solid wrote:
First of all, congrats Stumblebee!

Again, my deck had no infantry movement boost cards. But this time it is on Oasis, so it wouldn't matter as much. Still, Stumblebee got to the resource before I did.

3 mistakes I don't usually make (or 3 things Stumblebee did wonderfully):

1. I had 2 merc helis and didn't put them in my deck. I have no idea WHY but stumblebee's merc heli actually prevented me from capping. In fact my own deck features merc heli. I had 2 and I didn't know why I decided at last moment I didn't put them in! The merc heli thing was a big deal in this map.

2. Stumblebee used light tank hero the exact same time I did. If he used it one turn later, I would've gotten his resource and stopped his infantry from capping the victory point. What's interesting is that I saw his infantry from the corner of my fighter, he was not supposed to know I saw him. Somehow he anticipated something was coming, as my hidden infantry spawns the light tank hero, it was blocked by his light tank hero. I lost the capture opportunity and also he got the victory point.

3. I actually was very close to making a comeback when Stumblebee used a heal card on his AA unit. I did not expect that at all and it destroyed a newly spawned fighter, which cost me 150g, and that was the game.

Man. A lot of luck came into play in this game. One false move and it would have blown open in your favor.

The Light Tonk hero for example. I knew you had something out there, call it instinct. I would have never imagined using it that particular turn, on that particular hex would have saved me the game.

Call it the upset of the year, but I honestly don't think that I could pull off something like that for a while against an opponent like you.

But dammit, I'm enjoying the moment while it lasts. Damn good game, Solid. ;)

This really goes to show that ANYONE can have a chance in Sealed Deck.

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 Post subject: Re: Hell has frozen over, Stumblebee wins a tournament
PostPosted: Fri Apr 30, 2010 8:36 am 
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GREAT work stumble ;) didnt thought you could win it and than you even beat solid :shock:

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