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 Post subject: Damage Buff Maths
PostPosted: Wed Jun 23, 2010 9:54 pm 
Battle Dex Testing Team
Battle Dex Testing Team
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Joined: Tue Apr 27, 2010 7:06 pm
Posts: 348
Location: Munich
Instead of having the normal damage and the percentage number in a unit's description, I'd prefer the percentage next to the "damage" headline and then the damage numbers that are affected shown in that green colour with the percentage already applied.

Damage
Air 10-12 100%
Ground 8-9
->
Damage 100%
Air 20-24
Ground 8-9

Calculating it yourself often takes too long and is annoying.


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 Post subject: Re: Damage Buff Maths
PostPosted: Wed Jun 23, 2010 10:18 pm 
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Location: Louisiana, U.S.
signed :)

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 Post subject: Re: Damage Buff Maths
PostPosted: Fri Jun 25, 2010 7:27 am 
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Joined: Sun May 09, 2010 7:47 am
Posts: 329
Location: Germany
yep that should be added since well since it makes sense o0

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 Post subject: Re: Damage Buff Maths
PostPosted: Fri Jul 09, 2010 11:31 am 
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also, when it is changed from the normal amount, it needs to be colored differently, like you posted :)

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