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 Post subject: More microtransactions
PostPosted: Sun May 13, 2012 11:23 pm 
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Joined: Fri Dec 03, 2010 3:56 pm
Posts: 369
Location: Kent, Ohio
I honestly think that this game could use some more microtransactions, aside from just purchasing packs and missions.


Things that could be sold:

-Extra deck slots

-Choose your default color/Secondary color if you lose the coinflip if the other player purchased the same color.

-Unique looking units/HQ/starting hex images - Same units, cooler/unique looking models

-Turn x cards into foil cards - Everybody likes shiny things.

-Reserve time (up to a certain amount)

-Experience boosts (although experience currently doesn't really give you anything... could be changed)

-Single player/Coop only cards - Not usable during pvp games, powerful ally cards that you can use to turn the tide. (Show the whole map for a turn, special hero units, multiple unit heals etc)

- Access to a map maker :)




Keep in mind that microtransactions should be just that... it shouldn't go much over 3 or 4 dollars for each thing. Depending on what is added premium players should either get things for free as long as they are premium or get a substantial discount to entice people to purchase premium.


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