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 Post subject: The low infantry style and final fewar or the golden hand
PostPosted: Thu Sep 02, 2010 7:18 pm 
Battle Dex Testing Team
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here are the games from the sealed tourney where i tried to use as less infantry units at the start as possible that is 1.
and in the final we have fewar with amazing 3 or 2 ultra rare cards which i think is awsome luck ;)

http://www.battledexgame.com/game.php?game_id=18311
http://www.battledexgame.com/game.php?game_id=18316
http://www.battledexgame.com/game.php?game_id=18323
http://www.battledexgame.com/game.php?game_id=18326

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 Post subject: Re: The low infantry style and final fewar or the golden han
PostPosted: Thu Sep 02, 2010 9:19 pm 
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FEWAR IS UNBELIEVABLY LUCKY OMG, LIKE IT ISNT EVEN FAIR, THE GAME REVOLVES AROUND LUCK FOR CERTAIN PLAYERS

Seriously though, why would you only do 1 infantry? O.o

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 Post subject: Re: The low infantry style and final fewar or the golden han
PostPosted: Fri Sep 03, 2010 2:51 am 
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why am i lucky? I lost :) Heavy tank hero and tank factory are nice cards , but are expensive, and not really good at map with so few resources, especially when you dont get any :) . I actually havent used tank factory in any of the games.

Having 2 ultra rares in sealed has 10 % chance ( if i counted right ) , it is not that small.

Bubbles : 1 infantry is ok. You make your tactic about not allowing your opponent to get resource. As you have more money than him, it has big chance of success.

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 Post subject: Re: The low infantry style and final fewar or the golden han
PostPosted: Fri Sep 03, 2010 6:38 am 
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Right, but if both people do that, the one who wins the ress battle has victory, unless its 2-sided map and each players wins one side

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 Post subject: Re: The low infantry style and final fewar or the golden han
PostPosted: Fri Sep 03, 2010 2:22 pm 
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I'm hoping they were kidding about your luck.

Good replays.

Fewar lost that game when he sent his Hero down instead of up to defend the resource he captured. If he sends the tank up, it kills Jojo's infantry and fewar keeps that resources for a very long time. Fewar also likely caps the control point on that side and starts a lead there. I would love to be able to have the game play out from that point with Fewar going up to see what would have happened.

Anybody have thoughts on this?


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 Post subject: Re: The low infantry style and final fewar or the golden han
PostPosted: Fri Sep 03, 2010 2:50 pm 
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well I went down because i wanted to kill that arty. I know it was a mistake, I thought the hero is little faster :)

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 Post subject: Re: The low infantry style and final fewar or the golden han
PostPosted: Fri Sep 03, 2010 2:59 pm 
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the idea of one infantry how i think it is is you just get more units than your opponent at the start. So logically you can easily crush any force you encounter. Also your units are always stacked together because when you have only one inf there is only one location where you will fight... at the ressource you want to capture next. I guess its pretty even to the style of getting all ressources very fast but it has a nice advantage. If your opponent attacks you with some units you will kill them and when you think about it it takes a lot of time to get money from ressources even if you only lost like 1 recon 1 inf it might be game asap or at least evens the advantage out of having more ressources.

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