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denyo
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Post subject: Ultmimate Inf Posted: Mon Oct 04, 2010 3:36 pm |
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Joined: Fri May 07, 2010 11:59 am Posts: 176 Location: Germany
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Falke296
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Post subject: Re: Ultmimate Inf Posted: Mon Oct 04, 2010 5:05 pm |
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Joined: Wed Apr 28, 2010 11:09 am Posts: 90
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That Inf sucked. I had nothing against it.
_________________ "You can't rule Mandalorians. You just make sensible suggestions they want to follow. And since when have Mandalorians needed to be told what makes sense?"
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chrism
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Post subject: Re: Ultmimate Inf Posted: Tue Oct 05, 2010 1:40 pm |
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Joined: Sun Aug 23, 2009 4:02 pm Posts: 1222
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I love delta force with kevlar -- which is basically what you had. That was awesome.
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Falke296
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Post subject: Re: Ultmimate Inf Posted: Tue Oct 05, 2010 3:48 pm |
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Joined: Wed Apr 28, 2010 11:09 am Posts: 90
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That inf ruins my game. 
_________________ "You can't rule Mandalorians. You just make sensible suggestions they want to follow. And since when have Mandalorians needed to be told what makes sense?"
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denyo
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Post subject: Re: Ultmimate Inf Posted: Tue Oct 05, 2010 4:31 pm |
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Joined: Fri May 07, 2010 11:59 am Posts: 176 Location: Germany
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It's really hard to get such an inf down. Even if you got vision it takes a lot of shots with its kevlar. and it can run away quickly with the adrenaline (and the evac i got). I had a cons deck with such an inf, but never really used it, 'cause i have no delta and guerilla with adrenaline plus enlist kevlar would be 3 cards and it is a very expensive unit. With the cards i got in the sealed tournament it was my only chance, so i tried it.
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