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 Post subject: coop 2 - alliance
PostPosted: Wed Oct 27, 2010 4:56 pm 
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Joined: Sun Jan 10, 2010 7:15 pm
Posts: 575
i know this one is rated easy, but man this was too easy. there are almost no units on the board, and 4 Control Points available to score 30 total is too easy.

i guess there needs to be coop missions for new players, but i think even new players might find this too easy :)


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 Post subject: Re: coop 2 - alliance
PostPosted: Wed Oct 27, 2010 6:11 pm 
Battle Dex Testing Team
Battle Dex Testing Team
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Joined: Tue Apr 27, 2010 7:06 pm
Posts: 348
Location: Munich
ice9 wrote:
i know this one is rated easy, but man this was too easy. there are almost no units on the board, and 4 Control Points available to score 30 total is too easy.

i guess there needs to be coop missions for new players, but i think even new players might find this too easy :)


The whole enemy army consisted of one (1) recon! :D

And one of the enemies built an AA AFTER we destroyed his base....
Not that it mattered but it's just not right.


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 Post subject: Re: coop 2 - alliance
PostPosted: Wed Nov 17, 2010 10:07 am 

Joined: Sun Apr 25, 2010 2:18 pm
Posts: 728
I have severe doubts about the 8 turn record on this particular mission. There are sufficient defenses in each HQ that it's difficult to destroy both in under 8 turns, and the cps do not allow for a victory in 8 turns.

Can the record be checked?


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 Post subject: Re: coop 2 - alliance
PostPosted: Wed Nov 17, 2010 5:34 pm 
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Joined: Tue Nov 16, 2010 3:30 pm
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Location: Riverside, CA
Snapfire and I failed the first time on it....so maybe it isn't THAT easy :lol:


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 Post subject: Re: coop 2 - alliance
PostPosted: Wed Nov 17, 2010 6:41 pm 
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You and Snapfire can be somewhat wreckless at times :)


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 Post subject: Re: coop 2 - alliance
PostPosted: Wed Nov 17, 2010 9:27 pm 

Joined: Sun Apr 25, 2010 2:18 pm
Posts: 728
But ice9, can that record be verified in any way? Perhaps through replay? Because it is suspicious ... 8 turns for that map does not seem possible, and if it is possible, it is not certainly possible on the first try.


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 Post subject: Re: coop 2 - alliance
PostPosted: Wed Nov 17, 2010 10:33 pm 
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we are checking the replay.


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 Post subject: Re: coop 2 - alliance
PostPosted: Thu Nov 18, 2010 11:07 am 
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ice9 wrote:
You and Snapfire can be somewhat wreckless at times :)


I prefer "motivated" as the key term instead.


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 Post subject: Re: coop 2 - alliance
PostPosted: Thu Nov 18, 2010 12:53 pm 
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Geral wrote:
But ice9, can that record be verified in any way? Perhaps through replay? Because it is suspicious ... 8 turns for that map does not seem possible, and if it is possible, it is not certainly possible on the first try.


This score has been deleted. Thanks for reporting.


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