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 Post subject: Mission 8 Help
PostPosted: Thu Nov 18, 2010 10:30 pm 
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Joined: Wed Nov 10, 2010 5:02 pm
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Location: New Jersey
I can't figure this one out! Anyone care to share some strategy?

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 Post subject: Re: Mission 8 Help
PostPosted: Fri Nov 19, 2010 4:49 am 
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Joined: Fri May 07, 2010 11:59 am
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Location: Germany
I made a list of incoming enemy units. Schlumpfi got it and wants to make a tutorial for this mission. But he's a little busy, so just wait a little bit :)

Or you can do it on your own. See what units are coming and then be prepared for that in the next try. I also moved the inf all the time out of sight from the enemy units. Bought several AA and Artys and placed them in the middle all the time. Just my Heros moved in and out and around the base.


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 Post subject: Re: Mission 8 Help
PostPosted: Fri Nov 19, 2010 8:25 am 
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Joined: Tue Nov 09, 2010 8:23 pm
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Location: Finland, Helsinki
I finished this mission with gold... Have an Airborne(s) Drop on the right side lower control point, cap it & left side ASAP + try hurrying to the resources. Rest is basicly just you moving your units around to optimally encounter the incoming boogeys... Do keep in mind that after some waves, They will throw a Hero wave at you, mostly Air heroes... (GET AA:s like never before.) + That turn lower CP is being invaded by a delta unit, so make sure you can counter it!

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 Post subject: Re: Mission 8 Help
PostPosted: Fri Nov 19, 2010 11:45 am 

Joined: Tue Nov 09, 2010 12:57 pm
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what i found to be very effective is to place the artillerys behind the 2 elevated grounds that are infron of the 2 cp and 2 resources. if you place 1 in each, then everytime a wave comes 2 artillerys can start attacking it right away. What you also need is 2 AA per artillery, and then they will rape the enemy


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 Post subject: Re: Mission 8 Help
PostPosted: Sat Nov 20, 2010 8:41 pm 
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Location: Louisiana, U.S.
Ive gotten to the last turn several times. Still havent beatin it though ...

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 Post subject: Re: Mission 8 Help
PostPosted: Mon Nov 22, 2010 10:39 am 
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i had EIGHT AA in the middle and the air at the end still fucking got me. wth?!

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 Post subject: Re: Mission 8 Help
PostPosted: Mon Nov 22, 2010 12:00 pm 
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Joined: Tue Apr 27, 2010 7:06 pm
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Location: Munich
Just put tech inf on the exclamation mark guy.


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 Post subject: Re: Mission 8 Help
PostPosted: Mon Nov 22, 2010 12:16 pm 
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Location: Louisiana, U.S.
i had camo on him but it undid every turn so i thought you couldnt buff him. i don't have tech inf though. Could i borrow it?

EDIT: I just started another try, and geurilla didn't undo, so nevermind

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 Post subject: Re: Mission 8 Help
PostPosted: Mon Nov 22, 2010 2:10 pm 
Battle Dex Testing Team
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Bubbles wrote:
i had camo on him but it undid every turn so i thought you couldnt buff him. i don't have tech inf though. Could i borrow it?

EDIT: I just started another try, and geurilla didn't undo, so nevermind


I have a trade running for it.


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 Post subject: Re: Mission 8 Help
PostPosted: Tue Nov 23, 2010 12:09 pm 
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okay can someone who's beaten it please tell me what i need to do better? here's everything i do:

1. Enlist inf + camo + adrenaline and cap the south-east CP on turn 3
2. Send the given geurilla to the north-west CP first and cap on turn 3
3. Give the marked inf Geurilla and Kevlar
4. Move arty hero to the north-west corner of the little fort in the middle
5. Have 3 more arties in the other corners of the fort
6. Recon hero on elevation on the right side, regular recon on the left side
7. Once the infs cap the CP's, send them to get the resources
8. Once the given geurilla caps the north-east resource, send him on the middle elevation at the south-east CP
9. After heli hero helps with the 2 heavies at the beginning, put him in the fort by the south-east CP (The geurilla and heli ensure early vision and killing the enemy inf)
10. If my 4 arties and 2 recons are fine, i focus on making more AA's every chance i get

my deck:
Attachment:
1.jpg
1.jpg [ 11.5 KiB | Viewed 610 times ]


The imb air is for the heli at the beginning, which i kill with fighter hero

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