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 Post subject: Spawned Units in Coops
PostPosted: Mon Dec 13, 2010 5:22 pm 
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Please make them like "build" units (fireing after everything else). it is REALLY annoying that they just shoot everything now.

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 Post subject: Re: Spawned Units in Coops
PostPosted: Mon Dec 13, 2010 6:04 pm 
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Agreed.
And Schlumpfi can you make a poll on whether to allow camo on presidents again?


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 Post subject: Re: Spawned Units in Coops
PostPosted: Mon Dec 13, 2010 6:49 pm 
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i'll make the poll. You don't have to be a mod to make a poll though

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 Post subject: Re: Spawned Units in Coops
PostPosted: Tue Dec 14, 2010 11:58 am 

Joined: Mon Apr 12, 2010 2:12 pm
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They seem to fire like normal placed units to me. I'm confused.


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 Post subject: Re: Spawned Units in Coops
PostPosted: Tue Dec 14, 2010 11:59 am 
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Inferno wrote:
They seem to fire like normal placed units to me. I'm confused.

placed units load b4 they fire (in case, a fire that is in range of the spawned unit and didnt fire last turn, will always fire b4 the new spawned fighter, ime)

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 Post subject: Re: Spawned Units in Coops
PostPosted: Tue Dec 14, 2010 12:04 pm 

Joined: Mon Apr 12, 2010 2:12 pm
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I feel liek spawned units ahve to load first too. Is that not true.


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