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hmpf
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Post subject: Killing a dead player's base still gives 400g Posted: Tue Feb 08, 2011 6:52 pm |
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| Battle Dex Testing Team |
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Joined: Tue Apr 27, 2010 7:06 pm Posts: 348 Location: Munich
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I just got base rushed in a FFA by Jonulix with thor also hitting on me. I surrendered when my base was sure dead so noone would get the 400g from my base. But they still did. I mean in an FFA it's kinda your goal to get the 400g I guess but in this case thor snatched the money with his art hero... I'm not sure how to handle this, but it should be obvious that a base rush in FFA is useless since by the time you got the 400g the 3rd guy already has enough victory points. I actually don't know any case where those 400g would be useful. Maybe in a 4 man FFA (and in coops  )
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UncleMario
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Post subject: Re: Killing a dead player's base still gives 400g Posted: Tue Feb 08, 2011 7:48 pm |
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Joined: Tue Nov 02, 2010 9:26 pm Posts: 38
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Yeah, Jonulix taking base rushes with lts too seriously man...
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denyo
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Post subject: Re: Killing a dead player's base still gives 400g Posted: Tue Feb 08, 2011 8:00 pm |
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Joined: Fri May 07, 2010 11:59 am Posts: 176 Location: Germany
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hmpf
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Post subject: Re: Killing a dead player's base still gives 400g Posted: Tue Feb 08, 2011 8:27 pm |
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| Battle Dex Testing Team |
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Joined: Tue Apr 27, 2010 7:06 pm Posts: 348 Location: Munich
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Cool game - you were lucky Altr attacked Schlumpfi and you would still have won if you lost that cp on the right side.
As I said this 400g reward might work in 4man FFA. But just imagine Schlumpfi flying a fighter up the the HQ and getting the last hit... And if muppit surrendered (I don't know why he didn't), you wouldn't have gotten the cp he owned. I just don't like the system with the HQ destruction - it doesn't feel balanced.
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muppit
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Post subject: Re: Killing a dead player's base still gives 400g Posted: Wed Feb 09, 2011 3:44 am |
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Joined: Thu Dec 02, 2010 8:08 am Posts: 106
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hmpf wrote: And if muppit surrendered (I don't know why he didn't), you wouldn't have gotten the cp he owned. I just don't like the system with the HQ destruction - it doesn't feel balanced. i think it would of been wrong for me to of surrendered just to stop denyo getting the gold after he had got my base down . that was his game plan and i think it would of just started an argument if i had waited for him to get it down to say 200 hp then surrender . saying that i do think it is wrong for someone to get the cp and gold point for killing a base (like denyo did ) i think / hope its set up so that once someone gets there base hit , even if they surrender people can still get the gold for killing that base as i would not be happy for someone to just surrender to stop me getting that gold as if you go to kill a base off , you are putting all your aggs in one basket sending enough things to kill it instead of going for the cps etc looking forward to seeing what chrism / ice has to say on this post
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fewar
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Post subject: Re: Killing a dead player's base still gives 400g Posted: Wed Feb 09, 2011 11:17 am |
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| Battle Dex Testing Team |
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Joined: Sun Apr 18, 2010 1:32 am Posts: 1271 Location: Slovakia
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I played a 4 man ffa, where I thought I cannot win anymore. I was pissed at my neigbour for what he did in game, so I went to base rush him. ( he couldnt win either, so I left it to other 2 to decide themselves ). And after I did that, I realized, that I get all his cps and resources and 400 gold. I had so much money that I could take all remaining cps easily, I just needed 2 more turns than I had. If I realized sooner, how big bonus this gives me, I would probably won.
_________________ "Are you guys doing that stupid facebook stuff again? Why are you guys in here wasting your time? We are supposed to be out playing videogames." - Stan Marsh
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Victim
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Post subject: Re: Killing a dead player's base still gives 400g Posted: Wed Feb 09, 2011 11:55 am |
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Joined: Thu Dec 02, 2010 12:59 pm Posts: 247
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All the res/cp of the dead player should become neutral, this way 1 player can help out another by not surrendering or sabotage him by surrendering
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chrism
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Post subject: Re: Killing a dead player's base still gives 400g Posted: Wed Feb 09, 2011 12:23 pm |
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| Battle Dex Team |
Joined: Sun Aug 23, 2009 4:02 pm Posts: 1222
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It is supposed to work this way so that there is some incentive to kill a player. You don't get this bonus in teams anymore since there is already a big incentive to kill a player in teams.
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Victim
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Post subject: Re: Killing a dead player's base still gives 400g Posted: Wed Feb 09, 2011 10:45 pm |
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Joined: Thu Dec 02, 2010 12:59 pm Posts: 247
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chrism wrote: It is supposed to work this way so that there is some incentive to kill a player. You don't get this bonus in teams anymore since there is already a big incentive to kill a player in teams. do you mean the 400 gold or all the res/cps? cuz the latter is really dependent on the person getting killed.
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