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 Post subject: Re: BDex v2 Beta: Issues/Bugs
PostPosted: Fri May 04, 2012 5:37 pm 
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Joined: Fri May 07, 2010 11:59 am
Posts: 176
Location: Germany
Dunno if it is reported. Dont wanna read the whole thread.

I could choose a card more than 3 times in my deck and all of them worked in a game (campaign). I think there was a limit of 3 cards of the same type in the past.


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 Post subject: Re: BDex v2 Beta: Issues/Bugs
PostPosted: Fri May 04, 2012 5:55 pm 
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Joined: Fri Dec 03, 2010 3:56 pm
Posts: 369
Location: Kent, Ohio
Good catch Denyo. I tested this myself and not only can you have 3+ of a card you can also take more than one copy of the same hero.

Replay: http://www.battledexgame.com/game.php?game_id=32329


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 Post subject: Re: BDex v2 Beta: Issues/Bugs
PostPosted: Fri May 04, 2012 8:37 pm 
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Joined: Mon Mar 29, 2010 7:32 pm
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Ooh, that's not good! Imagine 12 merc recons! lol :P Reported

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 Post subject: Re: BDex v2 Beta: Issues/Bugs
PostPosted: Sat May 05, 2012 2:29 pm 
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Joined: Mon Nov 08, 2010 10:33 pm
Posts: 245
Not sure if this is considered fixed, we've tended to flop back and forth, but after playing in a tournament I opened a pack and the first two cards didn't show...


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 Post subject: Re: BDex v2 Beta: Issues/Bugs
PostPosted: Sat May 05, 2012 2:58 pm 
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Joined: Fri Dec 03, 2010 3:56 pm
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Location: Kent, Ohio
Thats weird. I opened mine and all of the cards showed just fine.

It is only happening some of the time? Very strange bug.


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 Post subject: Re: BDex v2 Beta: Issues/Bugs
PostPosted: Sat May 05, 2012 6:55 pm 
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Like i said, this is THE bug. Dagnor can't figure it out :/ we have to just ignore it for now so he can work on other stuff

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 Post subject: Re: BDex v2 Beta: Issues/Bugs
PostPosted: Sun May 06, 2012 1:35 pm 
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Joined: Fri Dec 03, 2010 3:56 pm
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Location: Kent, Ohio
"Long Range" is not properly displaying the immobilize icon.


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 Post subject: Re: BDex v2 Beta: Issues/Bugs
PostPosted: Sun May 06, 2012 10:09 pm 
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Rothmorthau wrote:
"Long Range" is not properly displaying the immobilize icon.

Reported! It also shows the normal numbers when ordering it to move. The game currently "deletes" the movement value so it doesnt know to not show the normal numbers. I'm going to suggest to dagnor to change it to 0 instead of deleting it

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 Post subject: Re: BDex v2 Beta: Issues/Bugs
PostPosted: Tue May 08, 2012 5:50 pm 
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Joined: Fri Dec 03, 2010 3:56 pm
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Location: Kent, Ohio
Updater issue - I receive this message when I try to update to the latest patch:

C:\Users\Andy\AppData\Local\Temp\BATTLE~1.EXE
The NTVDM CPU has encountered an illegal instruction.
CS:0dee IP:001d OP:ff ff ff ff ff Chose 'Close' to terminate the application.

Attachment:
updater issue.png
updater issue.png [ 145.27 KiB | Viewed 336 times ]




ALSO

I went to see if I could find the new .exe and just reinstall the game and got this error in my browser:

Not Found

The requested URL /downloads/BattleDexInstaller0460.exe was not found on this server.


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 Post subject: Re: BDex v2 Beta: Issues/Bugs
PostPosted: Tue May 08, 2012 6:10 pm 
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Sorry about this!! Dagnor has been informed

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