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seanpaul
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Post subject: Re: Christmas Spectacular -- New Missions, New Tournaments Posted: Sat Dec 25, 2010 1:03 pm |
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| Battle Dex Testing Team |
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Joined: Thu Apr 29, 2010 4:06 pm Posts: 52
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we also finished the mission 91...it was very hard! we also had very much luck. the opponents heli hero blocked the inf who was going to capture the cp and all our HQ were under 100 hp =) just cause we made some victims which were attacked by the opponents units, so they didnt destroy our bases. we used another tactic as schlumpfi jojo and inferno did. i think this mission should be a bit easier...we needed like 100 trys -.- you must make a restart button and let choose the the spots!
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Victim
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Post subject: Re: Christmas Spectacular -- New Missions, New Tournaments Posted: Sat Dec 25, 2010 2:08 pm |
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Joined: Thu Dec 02, 2010 12:59 pm Posts: 247
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why must people sacrifice me... im too young to die!
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chrism
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Post subject: Re: Christmas Spectacular -- New Missions, New Tournaments Posted: Sat Dec 25, 2010 4:14 pm |
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Joined: Sun Aug 23, 2009 4:02 pm Posts: 1222
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Hard one was made easier by upping the starting gold.
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Schlumpfi
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Post subject: Re: Christmas Spectacular -- New Missions, New Tournaments Posted: Sun Dec 26, 2010 7:13 pm |
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Joined: Fri Apr 23, 2010 6:13 pm Posts: 988
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i really love the new mode. it requires a lot of "correct movement" to capture everything in the right turn. the bugs were unfortunate but its ok now, so it doesnt matter anymore :) also: 50 more gold make them a lot easier :) you should try it out now! tomorrow 50 pts - 250pts prize tournament, i hope more people are there then 2day, but the entry fee is twice as much as 2day - maybe make higher 2nd and 3rd prizes? :)
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fewar
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Post subject: Re: Christmas Spectacular -- New Missions, New Tournaments Posted: Mon Dec 27, 2010 3:20 pm |
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| Battle Dex Testing Team |
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Joined: Sun Apr 18, 2010 1:32 am Posts: 1271 Location: Slovakia
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Schlumpfi
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Post subject: Re: Christmas Spectacular -- New Missions, New Tournaments Posted: Mon Dec 27, 2010 3:21 pm |
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Joined: Fri Apr 23, 2010 6:13 pm Posts: 988
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Neutral Units. Some capturable, some tearing everyone apart :)
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