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Mlowe1982
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Post subject: Re: Create a Card contest Posted: Thu Apr 22, 2010 4:12 pm |
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Joined: Wed Apr 14, 2010 5:57 pm Posts: 115 Location: Auburn, WA
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Card title: One must pay the price Duration: Perm Rarity: uncommon Description: Sacrifice one unit to recover half of the units resource cost
_________________ “Now I want you to remember that no bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.”
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Mlowe1982
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Post subject: Re: Create a Card contest Posted: Thu Apr 22, 2010 10:58 pm |
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Joined: Wed Apr 14, 2010 5:57 pm Posts: 115 Location: Auburn, WA
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Card title: Ready the Artiliry Duration: 3 turns Rarity: Rare Description: Artiliry unit gains double movement and 50 Percent damage increase for 3 turns
Card title: Enhanced land mines Duration: Perm Rarity: Rare Description: Place 2 mines that do 25-40 damage to any ground unit and permanetly immoblizes the unit. Land mines can be defused by infantry
Card title: Repairs needed Duration: Perm Rarity: uncommon Description: Sacrafice one infantry unit to fully heal one mechanical unit within 3 hexes of infantry
Card title: One must pay the price Duration: Perm Rarity: uncommon Description: Sacrafice one unit to recover half of the units resource cost
Card title: Loyalty means nothing Duration: Perm Rarity: Ultra rare Description: Sacrafice two units and take control of one enemy unit.
Card title: The bigger they are Duration: Perm Rarity: Ultra Rare Description: Ground unit gains credit for 3 kills and is healed for 50 HP
Card title: The harder they fall Duration: Perm Rarity: ultra Rare Description: Enemy unit loses credit for all kills and takes 5-8 damage per kill removed
_________________ “Now I want you to remember that no bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.”
Last edited by Mlowe1982 on Fri Apr 23, 2010 4:06 pm, edited 1 time in total.
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Stumblebee
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Post subject: Re: Create a Card contest Posted: Thu Apr 22, 2010 11:42 pm |
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Joined: Sun Apr 11, 2010 9:15 pm Posts: 222 Location: In ur base, killin ur doodz
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Mlowe1982 wrote: Card title: The harder they fall Duration: Perm Rarity: ultra Rare Description: Enemy unit loses credit for all kills and takes 20 damage This would be crazy useful. I faced a Legendary Artillery with a +50% buff. Double Damage Artillery. Yeah.
_________________
 Career Highlights Defeated Solid 1v1 Sealed Tournament Win
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Bubbles
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Post subject: Re: Create a Card contest Posted: Fri Apr 23, 2010 6:34 am |
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Joined: Mon Mar 29, 2010 7:32 pm Posts: 2828 Location: Louisiana, U.S.
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[quote="StumblebeeThis would be crazy useful. I faced a Legendary Artillery with a +50% buff.
Double Damage Artillery. Yeah.[/quote]
Would that be card with 150% damge, then +50% of regular art attack or +50% of 150% damage? Either 200% or 225%
_________________ Living goes by fast, catch your breath and it'll pass you by. And it won't last to sulk in the memories you hold.
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AanAllein
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Post subject: Re: Create a Card contest Posted: Fri Apr 23, 2010 9:14 am |
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Joined: Sun Mar 07, 2010 7:31 pm Posts: 107
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Title: Gunboat
Frequency: Rare
Duration: Permanent
Effect: on any river hex adjacent to a friendly unit, creates a Gunboat. Vision 3, range 4, HP 75, move 4 (river only), damage and rate of fire equal to Light Tank, can hit air same damage as ground mechanical
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AanAllein
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Post subject: Re: Create a Card contest Posted: Fri Apr 23, 2010 9:16 am |
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Joined: Sun Mar 07, 2010 7:31 pm Posts: 107
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Title: Alpine Gear
Frequency: Ultra Rare
Duration: Permanent
Effect: Gives any ground mechanical unit the ability to go up in elevation as Recon.
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AanAllein
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Post subject: Re: Create a Card contest Posted: Fri Apr 23, 2010 9:28 am |
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Joined: Sun Mar 07, 2010 7:31 pm Posts: 107
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Title: Decoy
Frequency: Rare
Duration: 3 Turns
Effect: creates a duplicate icon of the chosen unit. It can be moved, takes damage, but cannot shoot. All buff icons of the base unit will show over the Decoy.
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AanAllein
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Post subject: Re: Create a Card contest Posted: Fri Apr 23, 2010 9:47 am |
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Joined: Sun Mar 07, 2010 7:31 pm Posts: 107
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Title: AWACS
Frequency: Ultra Rare
Duration: permanent
Effect: launches an AWACS plane. HP 50, move 4, sight 10 air/5 ground, no attack.
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Cireva
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Post subject: Re: Create a Card contest Posted: Sat Apr 24, 2010 6:12 am |
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Joined: Sat Apr 24, 2010 6:00 am Posts: 53 Location: Bavaria
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Title: Toxic gas Duration : 3 turns Rarity : Uncommon Description: Pops 2 toxic gas canisters next to infantry or ground unit. Blocking line of sight and deals 20 damage per round to infantry. Title: Toxic gas 2 Duration : 3 turns Rarity : Rare Description: Pops 3 toxic gas canisters next to infantry or ground unit. Blocking line of sight and deals 30 damage per round to infantry.
Title: Gas mask Duration:Permanent Rarity: Common Description: Saves one Infantry from getting damage through toxic gas.
Title: Napalm Duration: 1 turn Rarity: Ultra rare Description: Gives aircraft the ability to throw napalm on his way.Deals 60 damage to infantry or ground units.
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kevinjsheehan
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Post subject: Re: Create a Card contest Posted: Sat Apr 24, 2010 6:58 pm |
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Joined: Fri Apr 23, 2010 2:34 am Posts: 15 Location: Philadelphia, PA
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Title: Swap Ground Duration: Permanent Rarity: Ultra Rare Description: Switches the hex position of two visible ground units.
Title: Swap Infantry Duration: Permanent Rarity: Ultra Rare Description: Switches the hex position of two visible infantry units.
Title: Swap Air Duration: Permanent Rarity: Ultra Rare Description: Switches the hex position of two visible air units.
*edit - changed rarity
_________________ Kevin Sheehan Digital Media, Psychology Drexel University kevin.sheehan@drexel.edu
Last edited by kevinjsheehan on Sun Apr 25, 2010 1:31 pm, edited 1 time in total.
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