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denyo
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Post subject: Re: BDex v2 Beta: Issues/Bugs Posted: Fri May 04, 2012 5:37 pm |
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Joined: Fri May 07, 2010 11:59 am Posts: 176 Location: Germany
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Dunno if it is reported. Dont wanna read the whole thread.
I could choose a card more than 3 times in my deck and all of them worked in a game (campaign). I think there was a limit of 3 cards of the same type in the past.
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Rothmorthau
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Post subject: Re: BDex v2 Beta: Issues/Bugs Posted: Fri May 04, 2012 5:55 pm |
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Joined: Fri Dec 03, 2010 3:56 pm Posts: 368 Location: Kent, Ohio
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Bubbles
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Post subject: Re: BDex v2 Beta: Issues/Bugs Posted: Fri May 04, 2012 8:37 pm |
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Joined: Mon Mar 29, 2010 7:32 pm Posts: 2828 Location: Louisiana, U.S.
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Ooh, that's not good! Imagine 12 merc recons! lol  Reported
_________________ Living goes by fast, catch your breath and it'll pass you by. And it won't last to sulk in the memories you hold.
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dojadoug
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Post subject: Re: BDex v2 Beta: Issues/Bugs Posted: Sat May 05, 2012 2:29 pm |
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Joined: Mon Nov 08, 2010 10:33 pm Posts: 245
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Not sure if this is considered fixed, we've tended to flop back and forth, but after playing in a tournament I opened a pack and the first two cards didn't show...
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Rothmorthau
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Post subject: Re: BDex v2 Beta: Issues/Bugs Posted: Sat May 05, 2012 2:58 pm |
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Joined: Fri Dec 03, 2010 3:56 pm Posts: 368 Location: Kent, Ohio
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Thats weird. I opened mine and all of the cards showed just fine.
It is only happening some of the time? Very strange bug.
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Bubbles
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Post subject: Re: BDex v2 Beta: Issues/Bugs Posted: Sat May 05, 2012 6:55 pm |
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Joined: Mon Mar 29, 2010 7:32 pm Posts: 2828 Location: Louisiana, U.S.
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Like i said, this is THE bug. Dagnor can't figure it out :/ we have to just ignore it for now so he can work on other stuff
_________________ Living goes by fast, catch your breath and it'll pass you by. And it won't last to sulk in the memories you hold.
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Rothmorthau
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Post subject: Re: BDex v2 Beta: Issues/Bugs Posted: Sun May 06, 2012 1:35 pm |
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Joined: Fri Dec 03, 2010 3:56 pm Posts: 368 Location: Kent, Ohio
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"Long Range" is not properly displaying the immobilize icon.
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Bubbles
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Post subject: Re: BDex v2 Beta: Issues/Bugs Posted: Sun May 06, 2012 10:09 pm |
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Joined: Mon Mar 29, 2010 7:32 pm Posts: 2828 Location: Louisiana, U.S.
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Rothmorthau wrote: "Long Range" is not properly displaying the immobilize icon. Reported! It also shows the normal numbers when ordering it to move. The game currently "deletes" the movement value so it doesnt know to not show the normal numbers. I'm going to suggest to dagnor to change it to 0 instead of deleting it
_________________ Living goes by fast, catch your breath and it'll pass you by. And it won't last to sulk in the memories you hold.
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Rothmorthau
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Post subject: Re: BDex v2 Beta: Issues/Bugs Posted: Tue May 08, 2012 5:50 pm |
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Joined: Fri Dec 03, 2010 3:56 pm Posts: 368 Location: Kent, Ohio
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Updater issue - I receive this message when I try to update to the latest patch: C:\Users\Andy\AppData\Local\Temp\BATTLE~1.EXE The NTVDM CPU has encountered an illegal instruction. CS:0dee IP:001d OP:ff ff ff ff ff Chose 'Close' to terminate the application. Attachment:
updater issue.png [ 145.27 KiB | Viewed 156 times ]
ALSO I went to see if I could find the new .exe and just reinstall the game and got this error in my browser: Not Found The requested URL /downloads/BattleDexInstaller0460.exe was not found on this server.
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Bubbles
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Post subject: Re: BDex v2 Beta: Issues/Bugs Posted: Tue May 08, 2012 6:10 pm |
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Joined: Mon Mar 29, 2010 7:32 pm Posts: 2828 Location: Louisiana, U.S.
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Sorry about this!! Dagnor has been informed
_________________ Living goes by fast, catch your breath and it'll pass you by. And it won't last to sulk in the memories you hold.
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