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Cooldown
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Post subject: Create a Card contest Posted: Wed Apr 14, 2010 1:02 pm |
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Joined: Wed Jan 06, 2010 3:58 pm Posts: 564
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The time has come for our first community contest: Create a Card!Rules:- Post in this thread with your idea for a new card using the format below.
- The top winners will be determined by the Bandera Games team.
- There will also be 3 Community Winners, determined by a forum user poll.
- Contest ends at 12:01 am CST, Tuesday, April 27, 2010.
Format:Card title: (ex: Enlist 4 Infantry) Duration: (# of turns or Permanent) Rarity: (Common, Uncommon, Rare, or Ultra Rare) Description: (body text describing what the card does)Don't worry about gold cost or artwork, we'll handle that part. Prizes- 15 card packs
- Your card potentially added to the game!
- Name recognition on our front page
Good luck, and have fun!! FIne print:
1. Entry:
- No purchase is necessary.
- Enter as much as you like, but only one entry may qualify as a winner.
- All entries become the property of Bandera Games. Entry constitutes permission to edit, modify, publish, and otherwise use the card description in any way without compensation. Bandera Games reserves the right to refuse to incorporate any winning cards into the final game.
- Entry must not infringe the copyright, trademark, privacy, publicity or other intellectual property rights of any person or entity.
2. Eligibility:
Contest is open to all registered Battle Dex users. Employees of Bandera Games are not eligible to enter the contest.
3. Judging
Winners will be judged on creativity, originality, feasibility, and balance consideration. Overall winning card ideas will be selected by the Bandera Games team. Three (3) Community Winners will also be chosen by forum poll.
3. Prizes:
A feature recipe will be chosen weekly and will be highlighted on our website. This recipe entrant will receive a free one pound bag of our natural mammoth halves. We will mail the pecans to the address supplied by the entrant.
At the end of each annual contest, one winner will be chosen as the Grand Prize Winner. This contestant will receive the grand prize of $1000. The winner will be notified within one month of the closing date of the contest and may be featured on our website. A check made payable to the entrant will be mailed shortly after notification. A recipe does not have to be one of our weekly featured recipes in order to be considered for the Grand Prize.
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AanAllein
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Post subject: Re: Create a Card contest Posted: Wed Apr 14, 2010 1:08 pm |
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Joined: Sun Mar 07, 2010 7:31 pm Posts: 107
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Title: Engine Trouble
Duration: Permanent
Frequency: Rare
Effect: Mechanical Unit has movement reduced by 50%
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AanAllein
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Post subject: Re: Create a Card contest Posted: Wed Apr 14, 2010 1:18 pm |
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Joined: Sun Mar 07, 2010 7:31 pm Posts: 107
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Title: Misfire
Duration: 2 turns
Frequency: Rare
Effect: Units rate of fire is reduced to once per turn
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AanAllein
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Post subject: Re: Create a Card contest Posted: Wed Apr 14, 2010 1:23 pm |
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Joined: Sun Mar 07, 2010 7:31 pm Posts: 107
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Title: Evasive Maneuvers
Duration: 3 turns
Frequency: Ultra Rare
Effect: Unit has 50% chance for each attack against it to miss.
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AanAllein
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Post subject: Re: Create a Card contest Posted: Wed Apr 14, 2010 1:25 pm |
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Joined: Sun Mar 07, 2010 7:31 pm Posts: 107
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Title: Armor Breach
Duration: Permanent
Frequency: Rare
Effect: Armor is reduced by 20%
--so, a unit with no armor takes +20% damage from all attacks. (if I'm understanding how Armor works)
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AanAllein
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Post subject: Re: Create a Card contest Posted: Wed Apr 14, 2010 1:29 pm |
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Joined: Sun Mar 07, 2010 7:31 pm Posts: 107
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Title: Overhead Imagery
Duration: 2 Turns
Frequency: Ultra Rare
Effect: select any hex on the map. 3 hex radius from there you have sight of, revealing hidden units as well.
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Xlom3000
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Post subject: Re: Create a Card contest Posted: Wed Apr 14, 2010 2:17 pm |
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Joined: Fri Jan 08, 2010 7:38 pm Posts: 110
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AanAllein wrote: Title: Overhead Imagery
Duration: 2 Turns
Frequency: Ultra Rare
Effect: select any hex on the map. 3 hex radius from there you have sight of, revealing hidden units as well. Aww you stole that card from my camo post.
_________________
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Xlom3000
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Post subject: Re: Create a Card contest Posted: Wed Apr 14, 2010 2:26 pm |
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Joined: Fri Jan 08, 2010 7:38 pm Posts: 110
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Title: A10 Strike 150g
Duration: 3 turns
Frequency: Rare
Effect: Travels across a section of the map doing damage to any units in a straight line as it passes over. If a10 survives the duration of the attack, 30% of gold is refunded
Title: A10 Strike 2 250g
Duration: 4 turns
Frequency: Ultra Rare
Effect:Two a10s travel across different line sections of the map doing damage to any units in a straight line as it passes over (each a10 can only attack a unit once unless it manages to get in front of it's path again) For each a10 that survives the durations of the attack, refund 25% gold.
Title: A10 Strike 3 430g
Duration: 5 turns
Frequency: Ultra Rare
Effect: Two a10s travel across different line sections of the map doing damage to any units in a straight line as it passes over (each a10 can only attack a unit once unless it manages to get in front of it's path again) For each a10 that survives the durations of the attack, refund 20% gold.
The increase in turn duration means it travels across the map slower allowing a chance for the enemy to shoot down the a10 before it exits the other side of the map or it's duration has run out. User can pick hex line it will travel down and direction. Possibly give it slightly more damage than a heli vs ground and maybe 20% of that damage vs air (or cause air units to lose a turn through needing to evade). Cannot damage buildings.
This would be a card you would use to bomb roads where heavy units are likely to be traveling to move faster
_________________
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Bubbles
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Post subject: Re: Create a Card contest Posted: Wed Apr 14, 2010 3:43 pm |
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Joined: Mon Mar 29, 2010 7:32 pm Posts: 2828 Location: Louisiana, U.S.
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AanAllein wrote: Title: Overhead Imagery
Duration: 2 Turns
Frequency: Ultra Rare
Effect: select any hex on the map. 3 hex radius from there you have sight of, revealing hidden units as well. Also had this idea  oh well
_________________ Living goes by fast, catch your breath and it'll pass you by. And it won't last to sulk in the memories you hold.
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Bubbles
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Post subject: Re: Create a Card contest Posted: Wed Apr 14, 2010 3:51 pm |
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Joined: Mon Mar 29, 2010 7:32 pm Posts: 2828 Location: Louisiana, U.S.
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Card Title: Bunker Duration: Permanent Rarity: Rare Description: Create a bunker (building) on a hex adjacent to 2 or more infantry. Attacks air and ground. 300 health. Can hold up to 4 infantry.
Card Title: Descend Duration: Permenant Rarity: Ultra Rare Description: Make an uninhabited elevated hex level to the ground
Card Title: Ascend Duration: Permanent Rarity: Ultra Rare Description: Make a hex (ally-inhabited or empty) elevated
Card Title: Mechanic Shop Duration: Permanent Rarity: Rare Description: Create a bulding (400hp) that heals 30% of a mechanical unit's health when it is on the same hex as Mechanic Shop at the end of the turn.
_________________ Living goes by fast, catch your breath and it'll pass you by. And it won't last to sulk in the memories you hold.
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