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Which maps do you want in tournament rotation (no vote limit)
Oasis 15%  15%  [ 13 ]
Great Wide 8%  8%  [ 7 ]
Island Paradise 17%  17%  [ 15 ]
Crossfire 13%  13%  [ 11 ]
Siberian Trail 3%  3%  [ 3 ]
Desert Duel 8%  8%  [ 7 ]
Frostbite 14%  14%  [ 12 ]
Epic 5%  5%  [ 4 ]
Close Quarters 9%  9%  [ 8 ]
Battleground 7%  7%  [ 6 ]
Total votes : 86
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 Post subject: Re: Developer Diary #7 Maps
PostPosted: Wed Jun 30, 2010 1:50 pm 
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solid wrote:
Solid's Expert Opinion:

Oasis
Island Paradise
Crossfire
Frostbite
Close Quarters

Each map is unique enough from each other and presents a different tactical approach.

I know Close Quarters won't happen, but I can dream on.

id love to see those, but i voted desert duel also :)


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 Post subject: Re: Developer Diary #7 Maps
PostPosted: Wed Jun 30, 2010 2:52 pm 
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Oasis, Crossfire, desert duel, close quarters, and battleground :)


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 Post subject: Re: Developer Diary #7 Maps
PostPosted: Wed Jun 30, 2010 3:03 pm 
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Please everyone give reasons so we have guidance for the future.


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 Post subject: Re: Developer Diary #7 Maps
PostPosted: Wed Jun 30, 2010 4:05 pm 
Battle Dex Testing Team
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my votes: crossfire, desert duel, frostbite, island paradise, great wide, battlegrounds

so first crossfire is a super sweet map in my opinion. you can use an sorts of cards very strategically on this map and base PUSHES are also possible.

desert duel is also a map where you can play an all in base PUSH when you realize you might lose now. and its a nice mapp for all sorts of early harrasment.

frostbite is a very crazy map where not all tactics and strategies are known which can be played on that map

island paradise very nice map and with use of jetpack *dream* super sweet

great wide huge map also a very strategic one and also very educational

battlegrounds is a map with many ressources favoring a lot of powerfull units. but still sight is hard to get and you can also use very nice strategies on this small map.
i hoped this helped a little


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 Post subject: Re: Developer Diary #7 Maps
PostPosted: Wed Jun 30, 2010 8:54 pm 
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jojo wrote:
my votes: crossfire, desert duel, frostbite, island paradise, great wide, battlegrounds

so first crossfire is a super sweet map in my opinion. you can use an sorts of cards very strategically on this map and base PUSHES are also possible.

desert duel is also a map where you can play an all in base PUSH when you realize you might lose now. and its a nice mapp for all sorts of early harrasment.

frostbite is a very crazy map where not all tactics and strategies are known which can be played on that map

island paradise very nice map and with use of jetpack *dream* super sweet

great wide huge map also a very strategic one and also very educational

battlegrounds is a map with many ressources favoring a lot of powerfull units. but still sight is hard to get and you can also use very nice strategies on this small map.
i hoped this helped a little


i9 agree, except for great wide, i just dont like it, its TOO big...


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 Post subject: Re: Developer Diary #7 Maps
PostPosted: Wed Jun 30, 2010 10:52 pm 
Battle Dex Team

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I'm a fan of Great WIde. I know it has many detractors because it is different. However, I think it offers a lot of strategic possibilities and it is good to have some different maps.


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 Post subject: Re: Developer Diary #7 Maps
PostPosted: Thu Jul 01, 2010 1:47 am 
Battle Dex Testing Team
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Yes point should be to have different maps, there is no point of having just variation of same ones. Into great wide is big map that is good, it would be shame to get rid of it.


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 Post subject: Re: Developer Diary #7 Maps
PostPosted: Thu Jul 01, 2010 5:17 am 
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so crossfire and desert duel, ofc, because of said reasons
close quarters because there is no map that can be compaired to it :d
battleground because its a small map but you still have a lot of starting money
frostbite (i dont know why so many ppl hate it) is a cool map and its cool to play on it, i dont know xd


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