Infantry
Basic foot soldier. This is the only unit that can capture buildings. It can shoot all units but does the most damage against other infantry. Use them to capture Resources and Control Points.
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Unit
| Cost | 70 |
| Hitpoints | 50 |
| Shots Per Turn | 3.0 |
| Vision | 2 |
| Min. Range | 1 |
| Max. Range | 2 |
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Movement
| Barrier | 0 |
| Crater | 2.0 |
| Highway | 2.5 |
| Open | 2.0 |
| Road | 2.5 |
| Water | 0 |
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Damage
| | Infantry | Ground | Air | Building | Armor | | Normal | 5-10 [Avg: 22.5] | 4-6 [Avg: 15.0] | 4-6 [Avg: 15.0] | 8-12 [Avg: 30.0] | 0% | | Veteran | 6.25-12.5 [Avg: 28.1] | 5-7.5 [Avg: 18.8] | 5-7.5 [Avg: 18.8] | 10-15 [Avg: 37.5] | 15% | | Legend | 7.5-15 [Avg: 33.8] | 6-9 [Avg: 22.5] | 6-9 [Avg: 22.5] | 12-18 [Avg: 45.0] | 25% | |
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Artillery
This is the most destructive unit in the game. It only has a vision of 1 hex so it needs other units to spot for it. It is the only unit that doesn't need line of site. It can fire over mountains. Its weapon range of 5 allows it to fire from behind mountains and beyond a targets range.
Can shoot from behind mountains and trees if another unit provides vision. Good in combination with a recon unit.
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Unit
| Cost | 125 |
| Hitpoints | 75 |
| Shots Per Turn | 2.0 |
| Vision | 1 |
| Min. Range | 2 |
| Max. Range | 5 |
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Movement
| Barrier | 0 |
| Crater | 1.0 |
| Highway | 3.0 |
| Open | 2.0 |
| Road | 2.5 |
| Water | 0 |
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Damage
| | Infantry | Ground | Air | Building | Armor | | Normal | 10-18 [Avg: 28.0] | 24-38 [Avg: 62.0] | 0-0 [Avg: 0.0] | 30-40 [Avg: 70.0] | 0% | | Veteran | 12.5-22.5 [Avg: 35.0] | 30-47.5 [Avg: 77.5] | 0-0 [Avg: 0.0] | 37.5-50 [Avg: 87.5] | 15% | | Legend | 15-27 [Avg: 42.0] | 36-57 [Avg: 93.0] | 0-0 [Avg: 0.0] | 45-60 [Avg: 105.0] | 25% | |
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AA Half Track
This is the best anti-air unit but is weak against tank & artillery fire. It can shoot ground units but doesn't do as much damage. Its weapon range of 4 allows it to give air cover while staying out of range.
A ground vehicle with long range to provide air cover for your forces
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Unit
| Cost | 100 |
| Hitpoints | 100 |
| Shots Per Turn | 3.0 |
| Vision | 3 |
| Min. Range | 1 |
| Max. Range | 4 |
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Movement
| Barrier | 0 |
| Crater | 2.5 |
| Highway | 5.0 |
| Open | 3.0 |
| Road | 4.0 |
| Water | 0 |
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Damage
| | Infantry | Ground | Air | Building | Armor | | Normal | 4-6 [Avg: 15.0] | 4-6 [Avg: 15.0] | 20-24 [Avg: 66.0] | 4-6 [Avg: 15.0] | 0% | | Veteran | 5-7.5 [Avg: 18.8] | 5-7.5 [Avg: 18.8] | 25-30 [Avg: 82.5] | 5-7.5 [Avg: 18.8] | 15% | | Legend | 6-9 [Avg: 22.5] | 6-9 [Avg: 22.5] | 30-36 [Avg: 99.0] | 6-9 [Avg: 22.5] | 25% | |
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Recon
Fast scout unit with great vision. Longest vision on the battlefield. Great for scoping out enemy units.
Good against infantry.
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Unit
| Cost | 60 |
| Hitpoints | 75 |
| Shots Per Turn | 4.0 |
| Vision | 5 |
| Min. Range | 1 |
| Max. Range | 2 |
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Movement
| Barrier | 0 |
| Crater | 4.0 |
| Highway | 6.0 |
| Open | 5.0 |
| Road | 6.0 |
| Water | 0 |
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Damage
| | Infantry | Ground | Air | Building | Armor | | Normal | 8-12 [Avg: 40.0] | 5-10 [Avg: 30.0] | 6-8 [Avg: 28.0] | 8-12 [Avg: 40.0] | 0% | | Veteran | 10-15 [Avg: 50.0] | 6.25-12.5 [Avg: 37.5] | 7.5-10 [Avg: 35.0] | 10-15 [Avg: 50.0] | 15% | | Legend | 12-18 [Avg: 60.0] | 7.5-15 [Avg: 45.0] | 9-12 [Avg: 42.0] | 12-18 [Avg: 60.0] | 25% | |
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Light Tank
Faster and lighter than the heavy tank, this unit is a good bargain. Shoots five times per turn.
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Unit
| Cost | 100 |
| Hitpoints | 120 |
| Shots Per Turn | 5.0 |
| Vision | 3 |
| Min. Range | 1 |
| Max. Range | 3 |
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Movement
| Barrier | 0 |
| Crater | 3.5 |
| Highway | 6.0 |
| Open | 4.0 |
| Road | 5.0 |
| Water | 0 |
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Damage
| | Infantry | Ground | Air | Building | Armor | | Normal | 4-6 [Avg: 25.0] | 8-10 [Avg: 45.0] | 0-0 [Avg: 0.0] | 8-12 [Avg: 50.0] | 0% | | Veteran | 5-7.5 [Avg: 31.2] | 10-12.5 [Avg: 56.2] | 0-0 [Avg: 0.0] | 10-15 [Avg: 62.5] | 15% | | Legend | 6-9 [Avg: 37.5] | 12-15 [Avg: 67.5] | 0-0 [Avg: 0.0] | 12-18 [Avg: 75.0] | 25% | |
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Heavy Tank
The most hit points of any unit and does the most damage against vehicles next to artillery.
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Unit
| Cost | 160 |
| Hitpoints | 210 |
| Shots Per Turn | 3.0 |
| Vision | 3 |
| Min. Range | 1 |
| Max. Range | 3 |
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Movement
| Barrier | 0 |
| Crater | 2.5 |
| Highway | 5.0 |
| Open | 3.0 |
| Road | 4.0 |
| Water | 0 |
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Damage
| | Infantry | Ground | Air | Building | Armor | | Normal | 8-12 [Avg: 30.0] | 16-20 [Avg: 54.0] | 0-0 [Avg: 0.0] | 18-22 [Avg: 60.0] | 0% | | Veteran | 10-15 [Avg: 37.5] | 20-25 [Avg: 67.5] | 0-0 [Avg: 0.0] | 22.5-27.5 [Avg: 75.0] | 15% | | Legend | 12-18 [Avg: 45.0] | 24-30 [Avg: 81.0] | 0-0 [Avg: 0.0] | 27-33 [Avg: 90.0] | 25% | |
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Fighter
Can shoot air and ground units but is not very powerful against either. Its speed and flexibility make it a valuable unit.
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Unit
| Cost | 150 |
| Hitpoints | 100 |
| Shots Per Turn | 3.0 |
| Vision | 4 |
| Min. Range | 1 |
| Max. Range | 3 |
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Movement
| Barrier | 6.0 |
| Crater | 6.0 |
| Highway | 6.0 |
| Open | 6.0 |
| Road | 6.0 |
| Water | 6.0 |
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Damage
| | Infantry | Ground | Air | Building | Armor | | Normal | 9-11 [Avg: 30.0] | 13-15 [Avg: 42.0] | 13-15 [Avg: 42.0] | 12-14 [Avg: 39.0] | 0% | | Veteran | 11.25-13.75 [Avg: 37.5] | 16.25-18.75 [Avg: 52.5] | 16.25-18.75 [Avg: 52.5] | 15-17.5 [Avg: 48.8] | 15% | | Legend | 13.5-16.5 [Avg: 45.0] | 19.5-22.5 [Avg: 63.0] | 19.5-22.5 [Avg: 63.0] | 18-21 [Avg: 58.5] | 25% | |
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Heli
The helicopter can only shoot ground units and is very strong against vehicles. Its weapon range of 2 is limiting but tanks can't shoot it! Heli's can't shoot air units so a fighter is a good counter.
Devistating to infantry. Can't shoot other air units.
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Unit
| Cost | 165 |
| Hitpoints | 125 |
| Shots Per Turn | 3.0 |
| Vision | 3 |
| Min. Range | 1 |
| Max. Range | 2 |
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Movement
| Barrier | 4.0 |
| Crater | 4.0 |
| Highway | 4.0 |
| Open | 4.0 |
| Road | 4.0 |
| Water | 4.0 |
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Damage
| | Infantry | Ground | Air | Building | Armor | | Normal | 18-22 [Avg: 60.0] | 20-24 [Avg: 66.0] | 0-0 [Avg: 0.0] | 18-22 [Avg: 60.0] | 0% | | Veteran | 22.5-27.5 [Avg: 75.0] | 25-30 [Avg: 82.5] | 0-0 [Avg: 0.0] | 22.5-27.5 [Avg: 75.0] | 15% | | Legend | 27-33 [Avg: 90.0] | 30-36 [Avg: 99.0] | 0-0 [Avg: 0.0] | 27-33 [Avg: 90.0] | 25% | |
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