From Battle Dex
Overview
| Cost | 125
|
| Hitpoints | 75
|
| Shots per turn | 2
|
| Vision | 1
|
| Min. range | 2
|
| Max. range | 5
|
Artilleries are great to cover big spaces of open ground and ressources or capture points because of their huge firepower. They will destroy everything that comes on the ground but are very likely to be destroyed by air-units such as fighters or helis. They also don't have almost no natural vision by themselfs, so provide recons to grant them sight.
Data
Movement
| Hextype | Movement
|
| Barrier | 0.0
|
| Crater | 1.0
|
| Highway | 3.0
|
| Open | 2.0
|
| Road | 2.5
|
| Water | 0.0
|
Damage
| | Infantery | Ground | Air | Building
|
| Normal | 12-18 [Avg: 30.0] | 30-35 [Avg: 65.0] | - | 35-40 [Avg: 75.0]
|
| +25% | 15-22.5 [Avg: 37.5] | 37.5-43.75 [Avg: 81.2] | - | 43.75-50 [Avg: 93.8]
|
| +50% | 18-27 [Avg: 45.0] | 45-52.5 [Avg: 97.5] | - | 52.5-60 [Avg: 112.5]
|