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Artillery

From Battle Dex

Contents

Overview

Cost 125
Hitpoints75
Shots per turn2
Vision1
Min. range2
Max. range5

Artilleries are great to cover big spaces of open ground and ressources or capture points because of their huge firepower. They will destroy everything that comes on the ground but are very likely to be destroyed by air-units such as fighters or helis. They also don't have almost no natural vision by themselfs, so provide recons to grant them sight.

Data

Movement

Hextype Movement
Barrier 0.0
Crater 1.0
Highway3.0
Open 2.0
Road2.5
Water 0.0

Damage

Infantery Ground Air Building
Normal 12-18 [Avg: 30.0] 30-35 [Avg: 65.0] - 35-40 [Avg: 75.0]
+25% 15-22.5 [Avg: 37.5] 37.5-43.75 [Avg: 81.2] - 43.75-50 [Avg: 93.8]
+50% 18-27 [Avg: 45.0] 45-52.5 [Avg: 97.5] - 52.5-60 [Avg: 112.5]